Thursday, October 22, 2009



























I'd been experimenting with making a shear fabric all afternoon and thanks to help from Stacey and Dan, I found out how to make it work. This might not be the most exciting thing for anyone else, but I'm super stoked about it :) Yeah for Alpha Channels in Photoshop and for Stacey's awesome light rig!

Tuesday, October 20, 2009

Stacey's Default Light Rig

Hi All,

After learning this tip from the visiting lighter from Dreamworks, Stacey created a default light rig to use when testing/creating shaders.

It can be referenced into your scenes from this location:

S:\PROJECTS\Virtual Biology\Drafts\Art\Production\Virtual_Animations\VA_Production\Tasks\Lighting\Common\vdev_lightRig.ma

It should give you a nice white base lighting to judge your shader work from.

Key 1.0 Dmap shadows ON
Rim .6
Fill .25
Bounce .25

There is a group node called "Prop_360" that you can drop you model in to render 100 frame turntable.



Thanks Stacey.